

Ok so. I want to point out that being a 1997 game, Moon RPG could have dated poorly as a single trick show, but it's actually really good and went beyond just being a deconstruction of 1990s JRPG. It has the Earthbound vibe for people into that.
However.
I just have to stop. I cannot, absolutely cannot, deal with games that comes with a you need xyz done in a time limit of abc. The level of stress is never worth it. It's kinda like A Good Life or Animal Crossing that's super big on emulating financial struggles of real life, and I just. Nope. Nooooooope.